Saturday, April 18, 2009

PRESSURE COOKER


IDEAS



• “Board games”
o Augmented reality
• Create a new world on your table
• Change the world
• Use the world to create an atmosphere that improves your communication for a specific goal
• Create a world together
o Based on each other inspiration, pictures,quotes, objects etc.
o Based on preset 3d models
• Invite the other in your “digital” world
o Magnet
• There are magnets placed under the playfield, the characters/pawns are placed on top of the playfield, the magnets will move so the pawns will move over the playfield.
o E-ink draw on the same piece oof paper
o Rfid
• Different readers are placed within the playfield, the characters/pawns will move over the playfield with little motors integrated in them. Games can be played using the location of the pawns.
o Video recognition
• Same as with Rfid only with video recognition.
• Express identity
o Customized characters
• Ability to change appearance
• Different looks/cloths
o Using an object in another environment
• Daily object
• Use a daily life object to carry out a message or identity
• Human sized character robot
o Boxing
o Touch
• If the robot is being touched the other player will feel it.












INTRODUCTION


Enhancing distributed communication is a project for B1.1 students on Industrial Design TU/e, proposed by Sam Nemeth, who is also the project coach. Communication plays a major role in human being’s daily life. Especially for people separated by a long distance it can be an issue to communicate properly. An important invention to enhance this translocal communication is video-connection. This technology allows both individuals to see and hear each other using a webcam.
Currently a new innovation is being developed using video-connection: the Webchair. This concept is meant for assisting persons isolated by sickness or long distance to regain personal contact.
The goal of this project is to create a concept that intensifies the translocal relationship using the videoconference system and adding gameplay in an innovative way. The possibilities of contribution of video-connection to intensify the relationship will be explored as well.
The results of the project will be a prototype where in the needed technology is integrated and which carries out the working and interaction of the concept.
The team consists of five B1.1 students:
Sacha I.Franken, David R. Hillebrand, Thomas P. Rus, Jan-Wisse Trooster and Mart H. Wetzels.